New Thread
Name
×
Email
Subject
Message
File 1000MB total
Tegaki
Password
Captcha*
[New Thread]


images_(4).jpeg
[Hide] (63.8KB, 658x466)
Can i get some very specific explanation for reflection, refraction, translucent/matte/ reflective surfaces and caustics like since all surfaces reflects light thus when you have reflective surface like foil balls again each other it means the two will reflect on each other until infinitely or something? So i have to draw lije infinite reflection???? Is this correct? And since technically all surface are reflective somewhat thwres actually infinite reflection in each other or something???

1_f9mTQNFSsK7awHA1WqfrfQ.gif
[Hide] (319.4KB, 1920x1020)
need a strictly 2d game engine with eliptical path tool, so i dont have to write a bunch of shid like a circle path
Replies: >>64
>>55 (OP) 
deg = 0;
centerX = x coordinate
centerY = y coordinate
radius = whatever integer
speed = whatever integer

degree +=  speed
current_x = centerX + radius * degree_sin(deg);
current_y = centerY + radius * degree_cos(deg);

congratulations you have an elliptical orbit
Replies: >>106
>>64 lol tx

20220707_125443.jpg
[Hide] (1.6MB, 1970x2661)
How do ypu improve your art...other than copying i guess.
Look up geometry books and copy them
Architecture and travel books, brochures, video game guides, so on
Replies: >>105
Also trace over and make darker lines and more realistic shading / shadowing
Replies: >>105
>>103 aw man cools, those great ideas

>>104 great idea too, but do you know how do i make things more realistic? Like planning out the highlight, reflection, refracted/caustics, the glowing, dispersion thing... asortment of it...something universal so i can like... always draw correctly..any idea ?

tegaki.png
[Hide] (59.8KB, 640x480)

chr.png
[Hide] (35KB, 810x828)
This is family killer Chris Watts, but this is him in his actual form. He is actually an ancient crab-like creature responsible for the destruction of Atlantis.
3 replies and 3 files omitted. View the full thread
tegaki.png
[Hide] (17.7KB, 640x480)
>>96
Replies: >>98
tegaki.png
[Hide] (17.1KB, 310x380)
>>97
Replies: >>99
aa923eb0656a5639f46b38b9c7ca22e54f0da57884270e9563bc2d114a8a926e.png
[Hide] (126.5KB, 310x380)
>>98
Replies: >>100
tegaki.png
[Hide] (15.1KB, 310x380)
>>99

kirt.png
[Hide] (4.8KB, 683x384)
tegaki.png
[Hide] (6.5KB, 310x380)

IMG_20220616_104305.jpg
[Hide] (2.6MB, 1773x3091)
need an advice of "how good" my LINEART shd be to gain some six digit traffic 

like a verbal list to know how much is enough orz
that's legitimately better than any drawing I have ever done
Replies: >>78
>>77 maybe it's not mine. do you know how to be good enough to grab many crowd? like, quality control...

1606929128445.jpg
[Hide] (1.3MB, 1920x1080)
Post paintings.
11 replies and 11 files omitted. View the full thread
1606946883356.jpg
[Hide] (169KB, 800x1024)
1607281098213.jpg
[Hide] (3MB, 3840x2160)
1607281148707.jpg
[Hide] (882.8KB, 3840x2160)
d97f056fe6c21fd4c8eb6f61bc44c4040c7aada7663e53289be513556abe499d.jpg
[Hide] (3.7MB, 6016x2776)

tegaki.png
[Hide] (16.5KB, 300x500)
see announcement thing up top for more detail
tegaki.png
[Hide] (16.6KB, 310x380)

tegaki.png
[Hide] (743.3KB, 640x480)

Show Post Actions

Actions:

Captcha:

- news - rules - faq -
- irc - discord - telegram - twitter -
- e-mail - smell tom's farts 0.11.0 -
- The content of this site falls under 47 U.S. Code § 230 -